Two masters, one grid, no colour inside either. Sixty-odd generated files, all reproducible from those two. Merch and signage are the primary use, so single-colour is the working default.
Everything about this mark is chunky except one feature: the 225-unit gap between the two shapes, 11.54% of total width. That is the only thing that breaks in production.
Embroidery is the strict one. 40 mm is roughly a chest logo — a cap or a sleeve needs a purpose-widened variant, not a scaled-down file. Send 20_signage/logo-single-colour-vendor.svg, never a PNG. On dark garments use the white file — adding a keyline is a new logo, not a variant.
Floors: solid 14px, outline 20px. Clear space 20% of mark height — 200 units on the grid.
You left this blank, and for a merch-first identity that is the right call. Pick the accent against a real substrate — a fabric swatch, a vinyl sample book — not a screen. Screen-picked colours regularly disappoint in thread.
Held in reserve, all oklch(0.55 0.15 h) — one lightness, one chroma, hue the only variable, so they carry equal weight. When you choose, get a Pantone match from the vendor and record it in the README.
The drawn and 2:1 lineages are gone — reproducible from your originals if ever needed, and keeping three lineages is how the folder reached 36 files. Your existing media is now the archive; move the Google-coloured files into _DO_NOT_USE today.